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Priest Class

Overview:

 
The Priest is the main healing class in Gods and Heroes. When playing this class the player will adopt the role of keeping their party members alive, buffing their allies, and cleansing them of any detrimental effects they might acquire in combat. Priests that focus on the darker aspects of their craft wield powerful offensive debuff and spell casting abilities which they can use to assume a damage dealing role. The Priest is extremely vulnerable to melee attacks and rely heavily on other classes to protect them from these situations.

 

Granted Feats & AbilitiesDescription
HealA single target heal spell to regenerate health
FortifyA minor Health buff that increases the players health temporarily
Healing GeniusA heal over time (HOT) spell
Calming AuspiceAn ability to reduce the player’s aggro temporarily
Volatile SongTemporary Buff that increases spell Critical chance. Only one song active at a time.
War SongA buff that increases spell damage and healing. Only one song active at a time.
Corrupt MindA single target attack that removes an enemy from combat for a short time
Baneful AuspiceA poison based Damage Over Time (DOT) spell
Ice MindA single target ranged damage attack

 

Core Traits
Ability to take DamageMid
Weapons AvailableClubs, 2h Clubs, Staffs, Wands
Shields AvailableSmall Shields
Armor AvailableCloth Armor, Leather Armor



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