
God & Heroes Patch Notes 1.0.75.1
Greetings, Romans!
The Gods & Heroes Dev Team is releasing another patch today, Thursday, September 8th, 2011 at 12:00PM (Noon) Central Time. The services & shards will be offline for approximately 30 minutes while we patch and restart the services. You can read the patch notes below, and respond to our feedback thread on our Community Forums.
Patch 1.0.75.1
Items
- Item buffs no longer displayed on targeted characters as white boxes
- Fixed issue with equipment buffs being applied more than once at login (sorry min-maxers, your days of doubling stat buffs are over)
- Durability of the promo items Virga Urbana and Gladius Urbana have been increased upon acceptance.
Quests
- The bug causing quests to auto accept the following quest has been fixed, quests will no longer auto accept the following quest.
- In quest, Thessei Fraikei, all references to “camp” have been replaced with “estate”
- The notification for defeating the Darkwood Render in the “Hunt Wolf Flesh” stage of “The Arkadian” will now state that you have defeated a Darkwood Render.
- Objects collected in the quest “Dead Men Swill No Ales” will now display the object name when collected.
- Map marker added for Soldier Deity Quest: “Apotheosis VI: The Goddess of Wisdom”
- Map marker added for Soldier Deity Quest: “Eyes of the Giant”
- Map Marker added for Soldier Deity Quest: “Agorthetes”.
Environment
- Point Lights will now fade in and out the same way
- Caged Bear in Gladiator Quarter will now be present 100% of the time
- Bears will no longer appear invisible in certain instances
- Doors in Cryptae Suburae: Puteus Dedocorus have been retextured
- Dying in Vulcan Passage: Acmon’s Descent will now always respawn you at the proper spawn point
UI
- The Paper Doll character window has been heightened and widened to fit all minions.







